↳ apps · service

Your own app, on iPhone and Android

Native apps built for both phones and put on both stores. Sign-in, bookings, payments, push notifications, health data and AI features where they help.

↳ iPhone and Android · live from about 4 weeks

Examples we built.

An example from a business like yours.

An example ↘

Say you run a physio clinic with two sites. Patients get their exercises on a printed sheet, book by phone and forget half their appointments. We'd build one app for iPhone and Android. Patients sign in, see their own exercise plan, book and move appointments, and get a reminder the day before. You manage it from one admin page. We get it through review on the App Store and Google Play under your name.

What happens when one customer opens your app.

A customer opens the app

On their own phone, signed in, with their details already there.

Native apps for iPhone and AndroidSwift on iPhone, Kotlin on Android
Accounts and data that syncSign-in, backend, sync across devices
Push notificationsReminders and updates on the phone
Payments and subscriptionsIn-app purchases and subscriptions
Health data, wearables and AIHealth data, wearables, AI features
Through review on both storesListings, screenshots, review

You

Bookings, orders and payments land in your system, and you can reach your customers on their phone.

↳ you test the app on your own phone. We deal with the stores.

↳ you test the app on your own phone. We deal with the stores.

↳ iPhone and Android · live from about 4 weeks

Tools we work with.

If yours isn't on this list, ask. We can almost certainly work with it.

Swift Kotlin Supabase RevenueCat Apple Health Health Connect Sign in with Apple Google Sign-In Push notifications App Store Connect Google Play Console

Questions about apps.

Do you build for iPhone and Android?
Yes, both. We build a native app for each phone: Swift on iPhone, Kotlin on Android. One price covers both.
Do you put the app on the stores?
Yes. We set up the listings, screenshots and privacy forms, submit to the App Store and Google Play and deal with review. The app goes out under your own developer accounts. Apple and Google charge their own developer fees, which you pay to them directly.
How long does an app take?
A simple app is usually live in about four weeks. Bigger apps take longer, and you get a timeline with the fixed quote.
What does an app cost?
A simple app on iPhone and Android, up to five screens with sign-in, starts from £2,500. An app with a backend, push notifications and payments starts from £5,000. A full product with health or wearable integrations and AI features starts from £10,000. All prices exclude VAT. You get a fixed quote before we start, then pay half when the scope is agreed and half at launch.
Have you built apps before?
Yes. MigraineMe is one: native on iPhone and Android, live on both stores, with accounts, subscriptions, push notifications, wearable data and AI features.
Can the app work with my other tools?
Yes. That is where our automation work comes in. Bookings, orders and sign-ups from the app can go straight into your CRM, calendar or accounts.
Ready when you are ↘

Start with a call about your app.

Tell us what the app should do and who it is for. We'll tell you, in plain English, what it takes and what it costs. Free, 15 minutes.

  • Free 15-min call
  • iPhone and Android
  • Fixed quotes
  • Store submission included
£2,500
apps from · ex VAT · fixed quote
Ask about an app → or Book a free 15-min call →